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HeroQuest Revived – Beta Build 0.0.27

Louis July 3, 2021 Hero Quest No Comments

Change Notes Final working/playable version of ALL missions of the US version of the original PLUS the maze Added support for Diagonal attacks, Ranged attacks (crossbow), and thrown weapons (daggers) Many multiplayer bugs are now fixed (Thank you Arreya for

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HeroQuest Revived – Progress Announcement

Louis June 29, 2021 Hero Quest No Comments

Just wanted to post a quick update. As of tonight, I have finished the full 14 mission campaigns from the base game. I still have various features to implement, which will be my main focus for the next week or

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HeroQuest Revived – Beta Build 0.0.26

Louis June 27, 2021 Hero Quest No Comments

Change Notes Final working/playable version of the first 10 missions of the US version of the original PLUS the maze Added support for Diagonal attacks, Ranged attacks (crossbow), and thrown weapons (daggers) Many multiplayer bugs are now fixed (Thank you

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HeroQuest Revived – Progress

Louis June 18, 2021 Hero Quest No Comments

Just wanted to post a quick update. Most of the feature set for the game is complete or at least has basic functionality. I have been working on implementing the main quest set from the original board game for play

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HeroQuest Revived – Beta Build 0.0.23

Louis June 6, 2021 Hero Quest No Comments

Change Notes Final working/playable version of the first mission (The Maze) Support for all hero spells Fixed multiplayer issues (Full multiplayer should now work) Known Issues/Bugs No “Disarm Trap” functionality Passthrough rock and ending turn inside solid rock has unknown

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HeroQuest Revived – Alpha Build 0.0.22

Louis June 5, 2021 Hero Quest No Comments

Change Notes Finalized spell “draft” at the beginning of play Finalized spell cast UI components Implemented first set of spell casting (Air spells should function in this build, other spell types do not yet) Known Issues/Bugs Various features yet to

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HeroQuest Revived – Alpha Build 0.0.21

Louis June 2, 2021 Hero Quest No Comments

Change Notes Final tweaks to the search for treasure dialog Added player coin to player inventory Added spell “draft” at the beginning of play Added spell cast UI components Note: currently no functionality to cast spells (since spells can be

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HeroQuest Revived – Alpha Build 0.0.20

Louis May 25, 2021 Hero Quest No Comments

Change Notes Added new search for treasure functionality Known Issues/Bugs Various features yet to be completed Version 0.0.20Windows x86/64LinuxMacOSX Note: This game was developed and built using the Unity game engine. As this application was built, packaged, and uploaded from

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HeroQuest Revived – Alpha Build 0.0.19

Louis May 19, 2021 Hero Quest No Comments

Change Notes Added base inventory functionality Known Issues/Bugs Enemies can currently share a cell with each other Various features yet to be completed Version 0.0.19Windows x86/64LinuxMacOSX Note: This game was developed and built using the Unity game engine. As this

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HeroQuest Revived – Alpha Build 0.0.18

Louis May 16, 2021 Hero Quest No Comments

Change Notes Added furniture throughout the game Added “Fade” to furniture when player selection is obstructed Altered the selection functionality to select the selectable object closest to the camera Altered the demo/test map to include furniture and other adjustments Known

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Recent Posts

  • HeroQuest Revived – 2023 Q2 Update
  • HeroQuest Revived – Build 1.2.2 – Public Release
  • HeroQuest Revived – 9/17/2022 – Status Update
  • HeroQuest Revived – Build 1.2.0 – Public Release
  • HeroQuest Revived – Build 1.1.3 – Public Release

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