Hello everyone, and thank you for your long-lasting support of the HeroQuest Revived project for the last few years. I just wanted to leave a quick message that I have greatly increased the time I now have available and dedicated
Read moreHeroQuest Revived – Build 1.2.2 – Public Release
Released today as a full public release, the 1.2.2 Build of the HeroQuest Revived project. See https://www.gamecodeplus.com/games/heroquest-revived/ for information or join us on Patreon https://www.patreon.com/GameCodePlus to support our efforts. Thank you all. Change Notes Fixed UI and Menu graphical issues.
Read moreHeroQuest Revived – 9/17/2022 – Status Update
Hello everyone. Before I start, I quickly wanted to thank everyone for their support in this development project. It has been received really well, and I’ve enjoyed talking to everyone who has played and given feedback. Today I wanted to
Read moreHeroQuest Revived – Build 1.2.0 – Public Release
Released today as a full public release, the 1.2.0 Build of the HeroQuest Revived project. See https://www.gamecodeplus.com/games/heroquest-revived/ for information or join us on Patreon https://www.patreon.com/GameCodePlus to support our efforts. Thank you all. Change Notes Finished the full initial pass of
Read moreHeroQuest Revived – Build 1.1.3 – Public Release
Released today as a full public release, the 1.1.3 Build of the HeroQuest Revived project. See https://www.gamecodeplus.com/games/heroquest-revived/ for information or join us on Patreon https://www.patreon.com/GameCodePlus to support our efforts. Thank you all. Change Notes Completely replaced the Armory screen displayed
Read moreHeroQuest Revived – Build 1.1.2 – Public Release
Released today as a full public release, the 1.1.2 Build of the HeroQuest Revived project. See https://www.gamecodeplus.com/games/heroquest-revived/ for information or join us on Patreon https://www.patreon.com/GameCodePlus to support our efforts. Thank you all. Change Notes Revamped the entire menu system for
Read moreHeroQuest Revived – Build 1.1.0 – Public Release
Released today as a full public release, the 1.1.0 Build of the HeroQuest Revived project. See https://www.gamecodeplus.com/games/heroquest-revived/ for information or join us on Patreon https://www.patreon.com/GameCodePlus to support our efforts. Thank you all. Change Notes Massive rework on AI logic. New
Read moreHeroQuest Revived – Build 1.1.0 – Patreon Supporter Release
Released today, to our Silver level or higher Patreon supporters, the 1.1.0 Build of the HeroQuest Revived project. See https://www.gamecodeplus.com/games/heroquest-revived/ for information or join us on Patreon https://www.patreon.com/GameCodePlus to support our efforts. Thank you all. Change Notes Massive rework on
Read moreHeroQuest Revived – Build 1.0.5 – Public Release
Release 1.0.5:
Change Notes
Update to newer versions of the Unity toolchain
Correct incorrect damage on a trap in Melar’s Maze
Update the sort order for displaying save games on the load games screen
Add inventory transfer rules so heroes can’t exchange inventory items in “dangerous” situations.
Fixed a bug where the axe and shield could be equipped simultaneously in the Armory.
HeroQuest Revived – Build 1.0.5
Release 1.0.5:
Change Notes
Update to newer versions of the Unity toolchain
Correct incorrect damage on a trap in Melar’s Maze
Update the sort order for displaying save games on the load games screen
Add inventory transfer rules so heroes can’t exchange inventory items in “dangerous” situations.
Fixed a bug where the axe and shield could be equipped simultaneously in the Armory.