Change Notes Added new search for treasure functionality Known Issues/Bugs Various features yet to be completed Version 0.0.20Windows x86/64LinuxMacOSX Note: This game was developed and built using the Unity game engine. As this application was built, packaged, and uploaded from
Read moreHeroQuest Revived – Alpha Build 0.0.19
Change Notes Added base inventory functionality Known Issues/Bugs Enemies can currently share a cell with each other Various features yet to be completed Version 0.0.19Windows x86/64LinuxMacOSX Note: This game was developed and built using the Unity game engine. As this
Read moreHeroQuest Revived – Alpha Build 0.0.18
Change Notes Added furniture throughout the game Added “Fade” to furniture when player selection is obstructed Altered the selection functionality to select the selectable object closest to the camera Altered the demo/test map to include furniture and other adjustments Known
Read moreHeroQuest Revived – Alpha Build 0.0.17
Change Notes “Mission Success” page’s buttons did not properly function, locking players into the view. Fixed all buttons to work as expected Version 0.0.17Windows x86/64LinuxMacOSX Note: This game was developed and built using the Unity game engine. As this application
Read moreHeroQuest Revived – Early Alpha Test Build
Today I’m happy to release our first public alpha test build. Although this build has a very limited feature set, it should give a decent idea of the playstyle and design of the game and be a great starting point
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