Released today as a full public release, the 1.1.0 Build of the HeroQuest Revived project. See https://www.gamecodeplus.com/games/heroquest-revived/ for information or join us on Patreon https://www.patreon.com/GameCodePlus to support our efforts. Thank you all. Change Notes Massive rework on AI logic. New
Read moreHeroQuest Revived – Build 1.1.0 – Patreon Supporter Release
Released today, to our Silver level or higher Patreon supporters, the 1.1.0 Build of the HeroQuest Revived project. See https://www.gamecodeplus.com/games/heroquest-revived/ for information or join us on Patreon https://www.patreon.com/GameCodePlus to support our efforts. Thank you all. Change Notes Massive rework on
Read moreHeroQuest Revived – Build 1.0.5 – Public Release
Release 1.0.5:
Change Notes
Update to newer versions of the Unity toolchain
Correct incorrect damage on a trap in Melar’s Maze
Update the sort order for displaying save games on the load games screen
Add inventory transfer rules so heroes can’t exchange inventory items in “dangerous” situations.
Fixed a bug where the axe and shield could be equipped simultaneously in the Armory.