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Read moreHeroQuest Revived – Build 1.0.4
Change Notes Allow hero characters with diagonal attacking weapons to properly attack through semi-obstructed areas, such as through doorways and around corners. Fixed a bug where an item could be duplicated in the armory by dropping an item on top
Read moreHeroQuest Revived – Official Build 1.0.3
Change Notes Sleep spell incorrectly cleared on a roll of 5 OR 6 instead of just a 6 as the game should; Fixed. Talisman of Lore never showed up in inventory when found; Fixed. Gold transfer UI had incorrect player
Read moreHeroQuest Revived – Official Build 1.0.2
Change Notes Updated bug in Android build which caused issues with Drag/Drop for inventory screen and possibly some others. All drag/drop functionality should work as expect now in mobile platform. Known Issues/Bugs Trap UI is “bad” for lack of a
Read moreHeroQuest Revived – Official Build 1.0.1
Change Notes When a multiplayer client triggered a spike trap, it was not marked triggered, now, it is properly triggered from the client or server. Added first test Android build! Known Issues/Bugs Trap UI is “bad” for lack of a
Read moreHeroQuest Revived – Official Build 1.0.0
Change Notes Entire base game completed Added an icon/button in the corner to view enemy cards for enemy information Known Issues/Bugs Trap UI is “bad” for lack of a better word. Roll movement first, then choose trap avoidance and choose
Read moreHeroQuest Revived – Beta Build 0.0.33
Change Notes Finished implementation of Elixir of Life Fixed ability to attack certain boss characters with limited abilities as defined by rules Known Issues/Bugs From time to time the movement tiles don’t show, but toggling to “attack” and back to
Read moreHeroQuest Revived – Beta Build 0.0.32
Change Notes Witch Lord can no longer be affected by any spells or weapons except the spirit blade Can no longer equip the battle axe and a shield Fire Magic no longer harms Balur Added functionality for Ring of Return
Read moreHeroQuest Revived – Beta Build 0.0.31
Change Notes Fixed an issue where the exit confirmation dialog was hiding behind the menu dialog making it difficult to quit the game. Known Issues/Bugs From time to time the movement tiles don’t show, but toggling to “attack” and back
Read moreHeroQuest Revived – Beta Build 0.0.30
Change Notes Pit Traps now take heroes and enemies down 1 attack and 1 defense die as they are supposed to Dying heroes can now have their gear picked up by another hero in the same room or hallway “False
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