Released today as a full public release, the 1.1.0 Build of the HeroQuest Revived project. See for information or join us on Patreon to support our efforts. Thank you all.

  • Change Notes
    • Massive rework on AI logic. New system places enemies in “smarter” positions and adds some AI for enemies “swapping” positions to allow two enemies to attack a hero by having the first enemy attack and then vacate the cell, which allows a second enemy to step into that place and attack.
HeroQuest Revived – Build 1.1.0 – Public Release
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