HeroQuest Revived update

HeroQuest Revived - Official Build 1.0.1

A multiplayer trap fix accompanied the first test Android build.

· Louis

  • Change Notes
    • When a multiplayer client triggered a spike trap, it was not marked triggered, now, it is properly triggered from the client or server.
    • Added first test Android build!
  • Known Issues/Bugs
    • Trap UI is “bad” for lack of a better word. Roll movement first, then choose trap avoidance and choose the trap cell. Will review later.
    • The gold in the gold mine in the “Castle of Mystery” quest can not be picked up, but after finding it you can exit the level with a success.
    • There are still various features I want to add to the game, however since all of the core game functionality now exists, we will name this version 1.0

Release record

Version 1.0.1 notes and historical downloads.

Current player guidance

Use the current installation guide, controls, and Version 1.2.2 multiplayer guide. Historical bugs and feature limitations above apply to the build described, not necessarily the current release.

Historical screenshot

The historical treasure-search dialog shows a drawn treasure card.

Published with the original development material; not a verified Version 1.2.2 screenshot. More images are retained in the development gallery.


See the current HeroQuest Revived roadmap

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