HeroQuest Revived update

HeroQuest Revived - Build 1.0.5

Public notes described toolchain updates, trap damage, save ordering, and inventory rules.

· Louis

  • Change Notes
    • Update to newer versions of the Unity toolchain
    • Correct incorrect damage on a trap in Melar’s Maze
    • Update the sort order for displaying save games on the load games screen
    • Add inventory transfer rules so heroes can’t exchange inventory items in “dangerous” situations.
    • Fixed a bug where the axe and shield could be equipped simultaneously in the Armory.
  • Known Issues/Bugs
    • Trap UI is “bad” for lack of a better word. Roll movement first, then choose trap avoidance and choose the trap cell. Will review later.
    • The gold in the gold mine in the “Castle of Mystery” quest can not be picked up, but after finding it you can exit the level with a success.
    • There are still various features I want to add to the game

Release record

Version 1.0.5 notes and historical downloads.

Current player guidance

Use the current installation guide, controls, and Version 1.2.2 multiplayer guide. Historical bugs and feature limitations above apply to the build described, not necessarily the current release.

Historical screenshot

The historical treasure-search dialog shows a drawn treasure card.

Published with the original development material; not a verified Version 1.2.2 screenshot. More images are retained in the development gallery.


See the current HeroQuest Revived roadmap

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