HeroQuest Revived release

Version 0.0.30

An unsupported historical HeroQuest Revived build.

Historical release

Version 0.0.30

An unsupported historical HeroQuest Revived build.

  • WindowsAvailable as-isZIP, 65 MiB
    Download 0.0.30 for Windows

    Unsupported historical build. Signing and compatibility with current operating systems have not been verified; use Version 1.2.2 to play now.

    File details for Windows

    Exact size: 67,730,713 bytes

    SHA-256

    90033d0f0b4ba874ad40d294615b57d513ca1504a0ccd45a716f923a5450f9f3

    Signing: not verified

    Availability checked September 8, 2026. Availability does not establish runtime compatibility.

  • macOSAvailable as-isZIP, 65 MiB
    Download 0.0.30 for macOS

    Unsupported historical build. Signing and compatibility with current operating systems have not been verified; use Version 1.2.2 to play now.

    File details for macOS

    Exact size: 67,642,834 bytes

    SHA-256

    1f0e10f37795c598d5841ac9ae5e26f1921d384d96ae02aadde2489cab11ffeb

    Signing: not verified

    Availability checked September 8, 2026. Availability does not establish runtime compatibility.

  • LinuxAvailable as-isZIP, 67 MiB
    Download 0.0.30 for Linux

    Unsupported historical build. Signing and compatibility with current operating systems have not been verified; use Version 1.2.2 to play now.

    File details for Linux

    Exact size: 70,282,544 bytes

    SHA-256

    b60f4db95546e07d35674751d4143804c34d3c8397cd3deb136e76fdb112ad4f

    Signing: not verified

    Availability checked September 8, 2026. Availability does not establish runtime compatibility.

This build is retained as unsupported history. Download Version 1.2.2 for the recommended release.

Minimum requirements and compatibility with current operating systems are not verified for this historical build. The installation guide describes the current release, not a guarantee for older packages. For questions, use Discord support.

Historical change notes

  • Change Notes
    • Pit Traps now take heroes and enemies down 1 attack and 1 defense die as they are supposed to
    • Dying heroes can now have their gear picked up by another hero in the same room or hallway
    • “False Doors” now notify all players in multiplayer when a player attempts to open one
    • In multiplayer the clients must now correctly wait for the host to advance past the “finish quest” screens (success and failure)
    • States when rolling 0 defense dice (Sleep, etc) no longer play the dice rolling audio
    • Ending a turn in a wall or furniture (walk through rock) now correctly kills the hero
    • Dying heroes now auto-consume a potion if one is in their inventory to save their lives.
  • Known Issues/Bugs
    • From time to time the movement tiles don’t show, but toggling to “attack” and back to “Movement” causes them to redraw correctly.
    • Trap UI is “bad” for lack of a better word. Roll movement first, then choose trap avoidance and choose the trap cell. Will review later.
    • The gold in the gold mine in the “Castle of Mystery” quest can not be picked up, but after finding it you can exit the level with a success.
    • Multiple artifacts that are achievable don’t function yet as they should (Elixer of Life, Ring of Return, etc).

Original announcements